The Royal Academy
Carrier Diplomacy
From portable dungeon to first-class cabin.
On the syllabus step 1 of 5 resistance
Every vet visit starts with the carrier. A cat who enters it voluntarily makes every trip calmer and faster.
The curriculum
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Furniture status
up nextThe carrier lives open in the living room with a soft blanket inside, like it has always been there.
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Snack venue
Treats and the occasional meal appear near the carrier, then just inside the door, then at the back.
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Door games
The door closes for a few seconds while she snacks inside, and opens before she cares.
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The short haul
A brief carry around the apartment, then release and a jackpot of treats.
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The dry run
Down to the lobby or a short drive and straight home. No vet at the end. Graduation.
Session rules
- Short sessions: 2–5 minutes, once or twice a day.
- Always end on a success, even a tiny one.
- Treats are the salary; keep them within the daily 10% budget.
- Never force it. If she leaves, class is dismissed.
- One step at a time; repeat a step for days before moving on.