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Carrier Diplomacy

The Royal Academy

Carrier Diplomacy

From portable dungeon to first-class cabin.

All courses
On the syllabus step 1 of 5 resistance

Every vet visit starts with the carrier. A cat who enters it voluntarily makes every trip calmer and faster.

The curriculum

  1. Furniture status

    up next

    The carrier lives open in the living room with a soft blanket inside, like it has always been there.

  2. Snack venue

    Treats and the occasional meal appear near the carrier, then just inside the door, then at the back.

  3. Door games

    The door closes for a few seconds while she snacks inside, and opens before she cares.

  4. The short haul

    A brief carry around the apartment, then release and a jackpot of treats.

  5. The dry run

    Down to the lobby or a short drive and straight home. No vet at the end. Graduation.

Session rules

  • Short sessions: 2–5 minutes, once or twice a day.
  • Always end on a success, even a tiny one.
  • Treats are the salary; keep them within the daily 10% budget.
  • Never force it. If she leaves, class is dismissed.
  • One step at a time; repeat a step for days before moving on.

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